AI carries generated material into a finished, editable sequence and supports the edit itself.

The editor receives AI-approved VFX versions with their source and revision history intact, helps organize them inside the sequence, supports timing and shot matching, continues AI assistance during revision, and keeps audio, captions, color and delivery controls available for final creative approval.

Editor & Finishing

The editor keeps source footage, approved VFX passes, audio, captions and finishing controls together so the final output remains editable.

Open Studio

Timeline assembly

Trim, reorder and compare source and generated versions.

Audio

Place dialogue, ambience, effects and music against the sequence.

Color matching

Reduce visual jumps between source, generated and replacement shots.

Captions & delivery

Create captions and export the finished project in common delivery formats.

Project · Neon Run00:00:18:12
Identity lock · 97%Shot 05 · VFX pass
V1FXA1

AI output stays connected to the edit and the project decisions behind it.

Editor & Finishing is where generated shots, original plates, audio and titles become a finished sequence. The goal is to keep post-production control available after generation instead of forcing the creator to export every result into a separate editor.

Timeline assembly

Arrange shots, trim timing, compare alternates and keep generated versions associated with the clips they belong to.

Version switching

Move between original footage, VFX versions and repair passes without manually relinking a collection of exported files.

Color and shot matching

Generated inserts and transformed footage can be adjusted to sit more naturally beside practical footage through shot-level color and finishing controls.

Audio and dialogue

Bring production audio, music, effects and voice material into the same sequence so visual timing can be judged against the actual soundtrack.

Titles and captions

Add text, subtitles and caption layers without leaving the project, keeping the final deliverable inside one editing state.

Export and revision

Render the finished sequence while preserving the underlying project so a later change to an effect or shot does not require starting the edit again.

Finish the scene with the source still one click away.

One of the useful consequences of a connected project is that the final timeline does not need to forget how a shot was made. A transformed shot can still point back to the original plate, the effect brief, previous versions and any repair passes that were used.

That relationship matters when a director wants a different performance timing, a client asks for a less aggressive effect, or one shot needs to match a new version of the sequence. The creator can return to the relevant stage without rebuilding the whole pipeline manually.

Generated work returns to a real edit instead of stopping at export.

NematiCut keeps generated shots, alternatives, repairs and approved versions inside an editable context so the creator can still make timing, continuity, caption, audio and finishing decisions.

Editing workspace

AI output comes back to the timeline

Shots can be reviewed against the surrounding sequence, swapped, trimmed and organized without losing their generation history.

Color + review

Finish with context intact

Color, review and finishing remain part of the project instead of separate cleanup steps after the fact.

Approved pass

Compare source and result while editing

You keep the source plate and generated pass visible while deciding what belongs in the cut.